A supersprint is a form of motorsport that is conducted on a race track where the winner/s is/are the one/s who post the fastest single lap.
Think of a supersprint as a qualifying lap, a bit like free practice and qualifying all in one event spread out over several runs across a whole day.
Your job is not to race anyone, it’s just you and the clock, although there will be others on the track at the same time.

Supersprints use a flying-start with cars sent off in pairs. Each pair is separated so you don’t trip up each other and the flying-start begins after a warn-up lap (or part-thereof depending on the track). Track density (number of vehicles on track at any one time) depends on the track but is typically between 12 and 18 cars so there is plenty of room for everyone.

Groups of pairs are organised by previously set times so that everyone on the track set similar times to reduce the need to overtake/be overtaken, although it does happen and it not discouraged so long as it is done safety such as on a straight or OUT OF a corner (overtaking under brakes is discouraged).

There are generally five speed groups so you will be matched with drivers/cars of similar lap times. If you find yourself considerably faster or slower than others in your group you can (or will be offered) a change of group.

Sessions run for about 10 minutes, enough 4 , 5 or 6 flying-laps.

To keep things simple, a limited number of flags are used, these being YELLOW for temporary-caution-slow, CHEQUERED for session ended – return to pits and RED – car off track and needs recovery – slow and return to pits. These are all explained, along with other specific instructions for the event during the morning (compulsory) drivers’ briefing.